[vtkusers] about opengl extensions
Francois Bertel
francois.bertel at kitware.com
Tue Oct 31 09:20:43 EST 2006
Hi Vicente,
VTK uses OpenGL extensions for some programmable materials (VTK/Rendering/vtkGLSLShader*) and for some volume mappers (VolumeRendering/vtkOpenGLVolumeTextureMapper3D.* and VolumeRendering/vtkOpenGLHAVSVolumeMapper.*).
VTK/Rendering/vtkOpenGLExtensionManager.* is designed to query the available extensions on the current OpenGL context and to load them. I don't think VTK uses vertex buffer objects yet.
Some documents are available here: http://www.vtk.org/Wiki/VTK_Shaders or browse the doxygen doc http://www.vtk.org/doc/nightly/html/
vicente carro wrote:
> Hi:
> I'm a newbie here and i have one question. Vtk uses extensions for
> accelerated rendering (like vertexbufferobject, compiled vertex array
> and so) ?
--
François Bertel, PhD | Kitware Inc. Suite 204
1 (518) 371 3971 x113 | 28 Corporate Drive
| Clifton Park NY 12065, USA
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