[vtkusers] Installing VTK 5.0 on Mac OSX 10.4.6

Siddartha Krishnan sidd.krish at gmail.com
Fri May 12 17:05:33 EDT 2006


Sorry to bother you again,

In Xcode, I have added the libraries (common, rendering, filtering,  
graphics, imaging), the openGL framework, and the header files as you  
described. Now i get the following errors when trying to run the  
program:

[Session started at 2006-05-12 16:56:53 -0400.]
ERROR: In /Develop/VTK/Rendering/vtkXOpenGLRenderWindow.cxx, line 1046
vtkXOpenGLRenderWindow (0x2b10ac0): bad X server connection.

ERROR: In /Develop/VTK/Rendering/vtkXOpenGLRenderWindow.cxx, line 169
vtkXOpenGLRenderWindow (0x2b10ac0): bad X server connection.

VTKTEST has exited due to signal 10 (SIGBUS).

Is there anything else I need to add?

Thanks for the help...I am very new to all this.


On 12-May-06, at 2:56 PM, Mike Jackson wrote:

> You also need to link against the vtk libs. I don't see those
> arguments in your command line compile. I think those are the "-L" for
> what directory to look for libraries and "-l" to tell g++ what
> libraries to link against. so something line g++ test.cpp
> -I/usr/local/include/vtk-5.0 -L/Develop/VTKBuild/bin -lvtkCommon
> -lvtkFiltering -lvtkRendering ......
>
> To add the libraries to your xcode project drag them from the Finder
> into your Xcode project. Xcode should add them to your target as
> libraries to link against. The reason you are getting the runtime
> error in Xcode is because XCode is using "Zero Link" by default to
> lazily link against the Libraries. You can open up the build settings
> window for your target and uncheck this option. It is in the same
> place that you added the Include files.
>
> Mike
>
> On 5/12/06, Siddartha Krishnan <sidd.krish at gmail.com> wrote:
>> Hi,
>> Thanks for your help, I recompiled vtk and used make install and  
>> now /
>> usr/local/include /vtk-5.0 exists. However, when I now try to run the
>> sample code, I get the following errors:
>>
>> mie-13-4:~ siddarthakrishnan$ g++ test.cpp -I/usr/local/include/ 
>> vtk-5.0
>> In file included from /usr/include/c++/4.0.0/backward/strstream:51,
>>                   from /usr/local/include/vtk-5.0/vtkIOStream.h:36,
>>                   from /usr/local/include/vtk-5.0/ 
>> vtkSystemIncludes.h:
>> 40,
>>                   from /usr/local/include/vtk-5.0/vtkIndent.h:24,
>>                   from /usr/local/include/vtk-5.0/vtkObjectBase.h:43,
>>                   from /usr/local/include/vtk-5.0/vtkObject.h:41,
>>                   from /usr/local/include/vtk-5.0/vtkProperty.h:31,
>>                   from test.cpp:1:
>> /usr/include/c++/4.0.0/backward/backward_warning.h:32:2: warning:
>> #warning This file includes at least one deprecated or antiquated
>> header. Please consider using one of the 32 headers found in section
>> 17.4.1.2 of the C++ standard. Examples include substituting the <X>
>> header for the <X.h> header for C++ includes, or <iostream> instead
>> of the deprecated header <iostream.h>. To disable this warning use -
>> Wno-deprecated.
>> /usr/bin/ld: Undefined symbols:
>> vtkProperty::SetColor(double, double, double)
>> vtkRenderer::New()
>> vtkRenderer::AddActor(vtkProp*)
>> vtkRenderWindow::New()
>> vtkSphereSource::New()
>> vtkPolyDataMapper::New()
>> vtkPolyDataMapper::SetInput(vtkPolyData*)
>> vtkPolyDataAlgorithm::GetOutput()
>> vtkRenderWindowInteractor::SetRenderWindow(vtkRenderWindow*)
>> vtkRenderWindowInteractor::New()
>> vtkActor::GetProperty()
>> vtkActor::New()
>> collect2: ld returned 1 exit status
>>
>> and in Xcode I get the following error:
>>
>> Session started at 2006-05-12 14:06:37 -0400.]
>> ZeroLink: unknown symbol '__ZN15vtkSphereSource3NewEv'
>>
>> VTKTEST has exited due to signal 6 (SIGABRT).
>>
>> I'm not sure what these errors mean.
>> Thanks for the help,
>>
>> Sidd
>>
>>
>> Also, The source code for the sample file is:
>>
>> #include <iostream>
>>
>> #include "vtkProperty.h"
>> #include "vtkSphereSource.h"
>> #include "vtkPolyDataMapper.h"
>> #include "vtkActor.h"
>> #include "vtkRenderWindow.h"
>> #include "vtkRenderer.h"
>> #include "vtkRenderWindowInteractor.h"
>>
>> int main ()
>> {
>>
>>    // create sphere geometry
>>    vtkSphereSource *sphere = vtkSphereSource::New();
>>    sphere->SetRadius(1.0);
>>    sphere->SetThetaResolution(18);
>>    sphere->SetPhiResolution(18);
>>
>>    // map to graphics library
>>    vtkPolyDataMapper *map = vtkPolyDataMapper::New();
>>    map->SetInput(sphere->GetOutput());
>>
>>    // actor coordinates geometry, properties, transformation
>>    vtkActor *aSphere = vtkActor::New();
>>    aSphere->SetMapper(map);
>>    aSphere->GetProperty()->SetColor(0,0,1); // sphere color blue
>>
>>    // a renderer and render window
>>    vtkRenderer *ren1 = vtkRenderer::New();
>>    vtkRenderWindow *renWin = vtkRenderWindow::New();
>>    renWin->AddRenderer(ren1);
>>
>>    // an interactor
>>    vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New 
>> ();
>>    iren->SetRenderWindow(renWin);
>>
>>    // add the actor to the scene
>>    ren1->AddActor(aSphere);
>>    ren1->SetBackground(1,1,1); // Background color white
>>
>>    // render an image (lights and cameras are created automatically)
>>    renWin->Render();
>>
>>    // begin mouse interaction
>>    iren->Start();
>>
>>    return 0;
>> }
>>
>>
>> On 11-May-06, at 5:03 PM, Mike Jackson wrote:
>>
>> > On 5/11/06, Siddartha Krishnan <sidd.krish at gmail.com> wrote:
>> >> Hi again,
>> >> Thanks for your prompt replies. I corrected the alias line to  
>> alias
>> >> vtk='${VTKBUILD}/bin/vtk'
>> >>
>> >> However, the headers still cannot be found:
>> >> main.cpp:3:29: error: vtkSphereSource.h: No such file or directory
>> >> main.cpp:4:31: error: vtkPolyDataMapper.h: No such file or  
>> directory
>> >> main.cpp:5:22: error: vtkActor.h: No such file or directory
>> >> main.cpp:6:29: error: vtkRenderWindow.h: No such file or directory
>> >> main.cpp:7:25: error: vtkRenderer.h: No such file or directory
>> >> main.cpp:8:39: error: vtkRenderWindowInteractor.h: No such file or
>> >> directory
>> >>
>> >> I tried both using the command line and XCode (after changing the
>> >> Header Search Paths), but still get these messages.
>> >> Are there any other suggestions to solve this problem?
>> >>
>> >> Thanks.
>> >>
>> >>
>> >>
>> >> On 11-May-06, at 4:06 PM, Mike Jackson wrote:
>> >>
>> >> > On 5/11/06, Siddartha Krishnan <sidd.krish at gmail.com> wrote:
>> >> >> Hi,
>> >> >>
>> >> >> I relatively new to Mac OSX and am having trouble setting up
>> >> VTK 5.0
>> >> >> on OSX 10.4.6. I used cmake to build vtk and it did so  
>> without any
>> >> >> errors, but cannot seem to run the sample code on the vtk.org
>> >> site.
>> >> >> I get the following errors:
>> >> >>  <snip>
>> >> >> export VTKBUILD=/Develop/VTKBuild
>> >> >> export VTKSOURCE=/Develop/VTK
>> >> >> export TCLLIBPATH=${VTKSOURCE}/Wrapping/Tcl:
>> >> >> export PYTHONPATH=${VTKSOURCE}/Wrapping/Python:${VTKBUILD}
>> >> >> export DYLD_LIBRARYN32_PATH=${VTKBUILD}
>> >> >> alias vtk ${VTKBUILD}/bin/vtk
>> >> >>
>> >> >> but whenever I try to source .profile, the following errors  
>> occur:
>> >> >> -bash: alias: vtk: not found
>> >> >> -bash: alias: /Develop/VTKBuild/bin/vtk: not found
>> >> >>
>> >> >> These files do exist.
>> >> >>
>> >> >> I would appreciate any help I can get.
>> >> >> Thanks in Advance,
>> >> >>
>> >> >> Sidd
>> >> >>
>> >> >
>> >> > I also run bash as my shell but I make an alias like the  
>> following:
>> >> >
>> >> > alias vtk='${VTKBUILD}/bin/vtk'
>> >> >
>> >> > Are you trying to compile from the command line or in Xcode?  
>> If you
>> >> > are in Xcode you will probably have to set the Header Search
>> >> Paths to
>> >> > find the VTK Headers.
>> >> >
>> >> > If you do a "make install" for VTK, I think that is where it
>> >> will dump
>> >> > all the headers in /usr/local/include/vtk-5.0
>> >> >
>> >> > If you want to contiue to use cmake from the command line it
>> >> does work
>> >> > pretty good on OS X, assuming you do NOT need to build for  
>> multiple
>> >> > Architectures.
>> >> > --
>> >> > Mike Jackson
>> >> > imikejackson _at_ gee-mail dot com
>> >>
>> >
>> > Well,
>> >     I no expert on compiling from the command line. I know there is
>> > the -I flag that should point to the vtk Headers. If you are
>> > referencing the headers in the /Develop/VTK location, note that the
>> > headers are broken into several different directories ( Common.
>> > Filtering, Graphics....) so you will need an include path for EACH
>> > directory that you are using headers from. So for example,
>> > vtkSphereSource is in Graphics and vtkPolyDataMapper is in  
>> Rendering.
>> >   The same idea goes for Xcode. In Xcode disclose the "Targets"  
>> group
>> > to show all your targets. Double Click on the target you are  
>> trying to
>> > build. Then click on the "Build" tab. Now look down the list for  
>> the
>> > "User Header Search Path". Edit the value next to the setting  
>> using a
>> > SPACE delimited set of paths that point to the include directories.
>> >
>> > The easiest way to set this up is to do a "make install". I _think_
>> > (some one correct me here) that will just make a single  
>> directory down
>> > in /usr/local/include named "vtk-5.0" and put ALL the headers in
>> > there. That way you only need to spell out ONE include directory  
>> for
>> > ALL the VTK headers.
>> >
>> > Also, if you are having troubles with Xcode itself, then I might
>> > suggest trying:
>> >
>> > http://www.lists.apple.com/mailman/listinfo/xcode-users
>> >
>> > Hope that helps.
>> > --
>> > Mike Jackson
>> > imikejackson _at_ gee-mail dot com
>>
>>
>
>
> -- 
> Mike Jackson
> imikejackson _at_ gee-mail dot com




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