[vtkusers] successful VTK compile for 64BIT WINDOWS

Thomas Lambertz thomas at hexerei-software.de
Fri May 12 13:24:21 EDT 2006


Hello Jeremy,

thank you for your detailed description how you got VTK 5.0 to work 
under x64. I didnt realized that CMake has 2.4.1 entered beta stage so i 
tried to set up my VTK-project manually by changing a win32-solution. I 
was able to build the libraries - but i was not able to convince 
vtkRenderWindowInteractor to give me an output. I saw you made some 
changes to vtkWin32RenderWindowInteractor.cxx so i hoped this fixes my 
problem. I rebuilded VTK following your detailed instructions - but same 
as before.

Can you or someone else confirm this issue ? A fast and easy way to 
check are the tutorials in vtk/Examples/Tutorial:  Step 1-4 are working 
well as they still render "manually" - Step 5-6 change rendering to use 
a vtkRenderWindowInteractor - and didnt work (output windows appears - 
but only filled black).

Nevertheless your post makes my work much easier - thank you.

Kind regards,
Tom


Jeremy Drysdale wrote:
>
> Hello,
>
> In case anyone is interested, here are the details of how I was able 
> to compile VTK on a 64bit WINDOWS workstation running windows 64 bit 
> edition:
>
> *Precompile:*
> ·        Downloaded the following from kitware (_www.kitware.com_):
>         o        CMake Beta version 2.4.1
>                 §        Cmake-2.4.1-win32.exe
>         o        VTK source code
>                 §        Vtk-5.0.0.zip
>         o        VTK data
>                 §        Vtkdata-5.0.0.zip
> ·        Installed CMake 2.4.1.  This install only took a few minutes 
> and was successful.
> ·        Unzipped VTK source code to C:\VTK.  This only took a few 
> minutes and the unzip was successful.
> ·        Unzipped VTK data to C:\VTK.  This only took a few minutes 
> and the unzip was successful.
>
>
> *CMake Generation:*
> ·        Started CMake and made the following settings:
> o        Source code: C:\VTK
> o        Binaries: C:\VTK\binaries
>
>
> Clicked “Configure” and set build for to “Visual studio 8 2005 Win 64” 
> and clicked OK.  Values were updated.
>
>
> ·        Clicked “Configure” again to set these values.
> ·        Clicked “OK” to generate build files.  This took a few 
> minutes and was successful.
>
>
> *Summary of changes necessary for a compile (Changes in **red**):*
> *General Change:*
> ·        Set the VTK folder to be no longer read-only.
>
> *File vtkWin32RenderWindowInteractor.cxx:*
> ·        Changed line
> vtkSetWindowLong(this->WindowId,GWL_WNDPROC,(LONG)vtkHandleMessage);
> To:
> vtkSetWindowLong(this->WindowId,GWLP_WNDPROC,(LONG)vtkHandleMessage);
>
> ·        Changed line
> this->OldProc = (WNDPROC)vtkGetWindowLong(this->WindowId,GWL_WNDPROC);
> To:
> this->OldProc = (WNDPROC)vtkGetWindowLong(this->WindowId,GWLP_WNDPROC);
>
> ·        Changed line
> vtkSetWindowLong(this->WindowId,GWL_WNDPROC,(LONG)this->OldProc);
> To:
> vtkSetWindowLong(this->WindowId,GWLP_WNDPROC,(LONG)this->OldProc);
>
> *File vtkOpenGLExtensionManager.cxx:*
> ·        Changed line
> return wglGetProcAddress(fname);
> To:
> return 
> (vtkOpenGLExtensionManagerFunctionPointer)wglGetProcAddress(fname);
>
> *File vtkStringArray.cxx:*
> ·        Changed line
> for (unsigned int j = 0; j < this->Array[i].length(); ++j)
> to:
> for (vtkStdString::size_type j = 0; j < this->Array[i].length(); ++j)
>
> *File btkWin32VideoSource.cxx:*
> ·        Changed line
> (vtkGetWindowLong(hwnd,GWL_USERDATA));
> to:
> (vtkGetWindowLong(hwnd,GWLP_USERDATA));
>
> ·        Changed line
> vtkSetWindowLong(this->Internal->ParentWnd,GWL_USERDATA,(LONG)this);
> to:
> vtkSetWindowLong(this->Internal->ParentWnd,GWLP_USERDATA,(LONG)this);
>
> ·        Changed line
> wc.lpfnWndProc = &vtkWin32VideoSourceWinProc;
> to:
> wc.lpfnWndProc = (WNDPROC)&vtkWin32VideoSourceWinProc;
>
>
> Thanks,
>
> Jeremy
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