[vtkusers] OpenGL contexts, vtkRenderWindow, same actor in different viewports

lzagorch at verizon.net lzagorch at verizon.net
Tue Mar 28 13:44:46 EST 2006


Since the OpenGL context is associated with a render window, can we add the same actor to different viewports in the same render window (without using immediate rendering)? Would that work?

Thank you,

Lyubomir




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