[vtkusers] Re: OSX 10.4 Headless 64-bit build
jonathan grimm
flymolo at gmail.com
Tue Jun 6 17:12:47 EDT 2006
OK, I've got a build. I could probably do things better and cleaner,
and my app still isn't running but I'm posting this for feedback.
Things I had to change:
in vtkType.h
# if defined(VTK_SIZEOF_LONG) && VTK_SIZEOF_LONG == 8 && 0
I had to remove the && 0 on this line to use 64 bit ids. Does anybody
know why it is here?
in vtkMultiThreader.h
removed Carbon include
hardcoded processors to 2
changed Utilities/CMakeLists.txt to only compile freetype if rendering
was enabled
changed Main CmakeLists.txt to not link framework:appKit
I can't build testing .... it links to freetype.
In addition I built Parallel:
I had to make these changes:
don't build vtkCompositeRenderManager
don't build vtkParallelRenderManager
in vtkPipelineSize.h and .cxx comment out this function:
unsigned long GetNumberOfSubPieces(unsigned long memoryLimit,
vtkPolyDataMapper *mapper);
don't link vtkRendering vtkIO
instead link vtkGraphics vtkImaging vtkIO
Any comments on how to do this better would be appreciated.
--
Sometimes it's hard to tell the dancer from the dance - Corwin in CoC
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