[vtkusers] Re: OSX 10.4 Headless 64-bit build
flymolo at gmail.com
Tue Jun 6 17:12:47 EDT 2006
OK, I've got a build. I could probably do things better and cleaner,
and my app still isn't running but I'm posting this for feedback.
Things I had to change:
# if defined(VTK_SIZEOF_LONG) && VTK_SIZEOF_LONG == 8 && 0
I had to remove the && 0 on this line to use 64 bit ids. Does anybody
know why it is here?
removed Carbon include
hardcoded processors to 2
changed Utilities/CMakeLists.txt to only compile freetype if rendering
changed Main CmakeLists.txt to not link framework:appKit
I can't build testing .... it links to freetype.
In addition I built Parallel:
I had to make these changes:
don't build vtkCompositeRenderManager
don't build vtkParallelRenderManager
in vtkPipelineSize.h and .cxx comment out this function:
unsigned long GetNumberOfSubPieces(unsigned long memoryLimit,
don't link vtkRendering vtkIO
instead link vtkGraphics vtkImaging vtkIO
Any comments on how to do this better would be appreciated.
Sometimes it's hard to tell the dancer from the dance - Corwin in CoC
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