[vtkusers] The value of ESP was not properly saved????

yaolu at engineering.uiowa.edu yaolu at engineering.uiowa.edu
Mon Feb 27 14:22:41 EST 2006


Dear all,

Thanks for Beau's reply. But unfortunately, it doesn't work for me.

Jenny

Quoting Beau Sapach <beau.sapach at ualberta.ca>:

> I've had this happen at times and simply cleaning then re-compiling the
> entire program would fix it.
>
> Beau
>
> -----Original Message-----
> From: vtkusers-bounces+beau.sapach=ualberta.ca at vtk.org
> [mailto:vtkusers-bounces+beau.sapach=ualberta.ca at vtk.org] On Behalf Of
> yaolu at engineering.uiowa.edu
> Sent: Monday, February 27, 2006 9:26 AM
> To: vtkusers at vtk.org
> Subject: [vtkusers] The value of ESP was not properly saved????
>
> Dear All,
>
> When I run my program, I got a Error: "The value of ESP was not properly
> saved
> across a function call. This is usually a result of calling a function
> declared
> with one calling convention with a function pointer declared with a
> different
> calling convention."
>
> First time call "AddLabelContour()", it's fine. Failed when it is called
> second
> time.
>
> I didn't use compile option "/Gz" in the compiler.
>
> Any suggestion is absolutely welcome! Thanks a lot!
>
> Here is my code:
>                int m_NumberOfLabel;
> 		struct Label{
> 			int LabelIndex;
> 			std::string LabelName;
> 			vtkActor * LabelContour;
> 		};
> 		std::vector<Label> m_LabelList;
>
> void BrainCSIGUIImplementation::AddLabelContour(){
>
> 	m_NumberOfLabel++;
>
> 	Label *LatestLabel = new Label;	//memory allocation
> 	(*LatestLabel).LabelIndex = m_NumberOfLabel;
> 	(*LatestLabel).LabelName = LabelNameInput->value();
> 	(*LatestLabel).LabelContour = GenerateContour();
>
> 	m_LabelList.push_back( *LatestLabel );
>
> 	for (int i=0; i<m_NumberOfLabel; i++){
> 		std::cout<<"m_LabelList[i]: "<<std::endl;
> 		std::cout<<m_LabelList[i].LabelIndex<<std::endl;
> 		std::cout<<(m_LabelList[i].LabelName).c_str()<<std::endl;
> 		std::cout<<m_LabelList[i].LabelContour<<std::endl;
> 	}//end of for
>
> 	//Visualization
> 	m_Renderer->AddActor(m_LabelList[m_NumberOfLabel-1].LabelContour);
> 	fltkRenderWindowInteractor->show();
> 	fltkRenderWindowInteractor->redraw();
>
> }//end of AddLabelContour
>
> vtkActor* BrainCSIGUIImplementation::GenerateContour(){
>
> 	m_itkLabel2vtkFilter = itk2vtkFilterType::New();
> 	m_itkLabel2vtkFilter->SetInput(m_ResampledLabel);
>
> 	vtkContourFilter *labelcontour = vtkContourFilter::New();
> 	labelcontour->SetInput(m_itkLabel2vtkFilter->GetOutput());
> 	labelcontour->SetValue(0,0.5);
>
> 	vtkPolyDataNormals *labelnormals = vtkPolyDataNormals::New();
> 	labelnormals->SetInput(labelcontour->GetOutput());
> 	labelnormals->SetFeatureAngle(60.0);
>
> 	vtkStripper *labelstripper = vtkStripper::New();
> 	labelstripper->SetInput(labelnormals->GetOutput());
>
> 	vtkPolyDataMapper *labelmapper = vtkPolyDataMapper::New();
> 	labelmapper->SetInput(labelstripper->GetOutput());
> 	labelmapper->ScalarVisibilityOff();
>
> 	vtkActor *labelactor = vtkActor::New();
> 	labelactor->SetMapper(labelmapper);
> 	labelactor->PickableOff();
> 	labelactor->GetProperty()->SetOpacity(0.5);
> 	labelactor->GetProperty()->SetSpecular(0.3);
> 	labelactor->GetProperty()->SetSpecularPower(20);
> 	std::cout<<labelactor<<std::endl;
>
> 	return labelactor;
>
> }//end of GenerateContour
>
> Jenny
>
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