[vtkusers] mixing actors in vtkImageViewer2
Tatti Emanuele
emanuele.tatti at libero.it
Thu Apr 20 16:20:09 EDT 2006
Hi all,
i want to mix volume and polydata in vtkImageViewer2
The docs say:
"Any portions of your geometry that are in front of the displayed slice
will be visible; any portions of your geometry that are behind the
displayed slice will be obscured."
but i would like to emulate the viewer input behaviour without using the
class vtkImageActor; i tried setting manually the camera clipping range
and i partially succeded but on Slice 0 only the ImageActor is visible.
Is there any method to do that?
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