[vtkusers] Re: Re: how do I do , if i want smooth mesh for the vtkDelaunay3D output

goldenrodxiao goldenrod at 263.net
Sat Apr 15 11:46:23 EDT 2006


berry,您好!

	
Hi,

Thank for your kindly reply, but i try the vtkSmoothPolyDataFilter class, and found no use for my program.
Besides, i need the instruction about pipline how to generate the geographical surface. now i can get the x,y,z coordinate.

best regards,
goldenrodxiao

======= 2006-04-15 16:52:32 =======

>hi,
>
>You can use the vtkSmoothPolyDataFilter I suppose.
>
>berry
>
>
>On 4/15/06, goldenrodxiao <goldenrod at 263.net> wrote:
>> Hi,
>>
>> I am a newcomer of VTK, now i have some problems when I use the Class
>> vtkDelanuay3d.
>> I have large numbers of data points, which contain x,y,z,and its property. I
>> read these points and put in vtkPoints instance, then I use the
>> vtkDelaunay3D to get triangulation mesh. But as you know, the triangulation
>> mesh is not smooth.
>> Now i want smooth such triangulation mesh, but i can found the appropriated
>> method.
>> Please help me ,thank you.
>>  				
>>
>> $B!!!!!!!!!!!!!!!!(Bgoldenrod at 263.net
>> $B!!!!!!!!!!!!!!!!!!!!(B2006-04-15
>>
>
>
>--
>Pang Shengyong
>berry_hust at hotmail.com
>Solidification  Simulation Lab, Huazhong Univ. of Sci. & Tech.
>
>(Tel)+86-27-87541922
>
>.

= = = = = = = = = = = = = = = = = = = =

				 
        goldenrodxiao
        goldenrod at 263.net
          2006-04-15



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