[vtkusers] How to "clean" a polydata mesh? (holes, etc)
Amy Squillacote
amy.squillacote at kitware.com
Fri Sep 16 14:15:16 EDT 2005
If Tolerance is set to 0 (which it is by default), then only exactly
duplicate points will be merged. If the Tolerance is non-zero, then
points within that distance of one another will be merged
together. Point merging could explain the changes in topology you're
seeing. If you do not want points to be merged at all, set PointMerging to 0.
- Amy
At 02:05 PM 9/16/2005, Jonathan Bailleul wrote:
>Dear All,
>
>Through vtkCleanPolyData, I obtained meshes relevant to my specific needs
>(presenting perfectly equilateral triangles) but presenting several problems
>and inconsistencies:
>
>- some holes appear at the surface of the polydata (missing triangles)
>- several triangles can overlap over 4 vertices
>
>Would you know about a way to keep my vertices positions as they are (as far
>as possible) and to solve the above problems?? To a certain extent, can't we
>just "remesh" the vertices?
>
>
>By advance, thank you for any help.
>
>Best Regards,
>
>_______________________________________________
>This is the private VTK discussion list.
>Please keep messages on-topic. Check the FAQ at:
>http://www.vtk.org/Wiki/VTK_FAQ
>Follow this link to subscribe/unsubscribe:
>http://www.vtk.org/mailman/listinfo/vtkusers
More information about the vtkusers
mailing list