[vtkusers] How create an offscreen render window in VTK ?? Please Help
Sylvain Jaume
sylvain.jaume at kitware.com
Wed Nov 30 20:24:22 EST 2005
Hi Deepak,
OffScreenRendering will not work on Linux since it is only implemented
for vtkWin32OpenGLRenderWindow. Are you developing on Linux?
Cheers,
Sylvain
Deepak Roy wrote:
> Hello,
>
> I tried vtkRenderWindow::OffScreenRenderingOn today but it does not work.
>
> It would be really helpful if you could provide any examples.
>
> I turned it on and used vtkWindowToImageFilter to save a snapshot of
> the OffScreenRenderWindow to an image file( JPEG ) on disk but the
> image comes out to be a snaphot of the desktop when the code is executed.
>
> I am using the VTK + QT library written by Carsten Kibler. I suspect
> if that is giving the problem. Because My Application is developed
> with QT and VTK. So there is already a QT + VTK render window in which
> the model is being displayed. I am creating the offscreen render
> window after that, so i suspect there are some conflicts.
> Because if i turn the offscreenrendering to off ( which is the default
> ), the render window is not visible, which is not normally expected.
>
> I am using offscreen rendering to find the volume enclosed between two
> surfaces.
>
> --- First i render the surface behind ---> extract the z-buffer of
> the offscreen window.
>
> ---- Second i remove the surface behind and new render the front
> surface alone ---> extract the z-buffer again
>
> ----- Subtracting both the Z-buffers would give me the volume.
>
> I earlier used vtkMassProperties but it does not give good results.
> Hence i resorted to the z-buffer technique.
>
> Here is the code i used for the offscreen rendering:
>
> ************************************************************************************************
>
> vtkOpenGLRenderer *pOffScreenRenderer = vtkOpenGLRenderer::New();
>
> vtkRenderWindow *pOffScreenRenderWindow = vtkOpenGLRenderWindow::New();
> pOffScreenRenderWindow->OffScreenRenderingOn();
> pOffScreenRenderWindow->AddRenderer( pOffScreenRenderer );
> pOffScreenRenderWindow->Start();
> pOffScreenRenderWindow->SetSize( wx , wy );
> pOffScreenRenderWindow->Render();
>
> // render a surface now
> pOffScreenRenderer->AddActor( pSurfaceActor );
> pOffScreenRenderer->Render();
> pOffScreenRenderWindow->Render();
>
> // save a snapshot to disk
> vtkWindowToImageFilter *pWindowImageFilter =
> vtkWindowToImageFilter::New();
> pWindowImageFilter->SetInput( pOffScreenRenderWindow );
> vtkJPEGWriter *pImageWriter = vtkJPEGWriter::New();
> pImageWriter->SetInput( pWindowImageFilter->GetOutput() );
> pImageWriter->SetQuality( 100 );
> pImageWriter->SetFileName( "coons_image.jpg" );
> pImageWriter->ProgressiveOff();
> pImageWriter->Write();
> pImageWriter->Delete();
>
> *************************************************************************************************
>
> Is there anything wrong with the code ?
>
> Please Help !!!!!
>
> Thanks in Advance.
>
> Regards
>
> Deepak Roy
>
>
> */Sylvain Jaume <sylvain.jaume at kitware.com>/* wrote:
>
> Hi Deepak,
>
> Have you tried vtkRenderWindow::OffScreenRenderingOn?
> http://www.vtk.org/doc/nightly/html/classvtkWindow.html#803e4f1aba85b796a0f17b0ec84093f9
>
> Cheers,
> Sylvain
>
> Deepak Roy wrote:
>
> > hello everybody,
> >
> > Do you know how to create an offscreen vtk render window in VTK ?
> >
> > I want to render into the off screen render window and then get its
> > z-buffer using GetZbufferData
> >
> > () and work on its z-buffer.
> >
> > Or is there an offscreen buffer similar to vtkRenderWindow.
> >
> > Please Help.
> >
> > Thanks in advance.
> >
> > Regards,
> >
> > Deepak
> >
> >
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