[vtkusers] How can I get a combination of Glyph3D and Follower?

Day, Robert Robert.Day at health.wa.gov.au
Tue Nov 8 20:39:56 EST 2005


Thanks for that suggestion David.

I have already tried to get solid colour spheres, but when rendered in greyscale the overlapping spheres just merge in to a big blob.

I have gone the other way, with a dark diffuse colour and bright specular and radiant colours.  This tends to give a brighter highlight facing the light (which is near the camera) and a darker "halo" around the edges.

This approaches but isn't yet what I am after, which is more like a cartoon (solid outlines defining the edges of shaded shapes); the way I was taught to render things like this by hand.

> -----Original Message-----
> From: David.Pont at ensisjv.com [mailto:David.Pont at ensisjv.com]
> Sent: Wednesday, 9 November 2005 4:13 AM
> To: Day, Robert
> Cc: vtkusers at vtk.org; vtkusers-bounces+david.pont=ensisjv.com at vtk.org
> Subject: Re: [vtkusers] How can I get a combination of Glyph3D and
> Follower?
> 
<snip quote of original question> 
> Hi Robert,
>   what about controlling lighting for the glyphs so they are 
> a solid colour
> without shading? I'm not sure on exactly how to do this but a 
> quick search
> in the archive turned up this:
> 
> http://public.kitware.com/pipermail/vtkusers/2005-June/080426.html
> 
> Kia Ora,
>   Dave P
> 
> 



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