[vtkusers] compute a geodesic distance
Rasmus Reinhold Paulsen
rrp at imm.dtu.dk
Thu Jun 16 04:34:15 EDT 2005
After some digging on the internet I have to revise my statements. It
seems that the development on geodesics are somewhat more evolved than I
believed and that Fast Marching is not necessarely "The Solution (tm)".
I also located a recent paper dealing with the subject:
"Fast Exact and Approximate Geodesics on Meshes" V. Surazhsky, T.
Surazhsky, D. Kirsanov, S. J. Gortler and H. Hoppe Proceedings of SIGGRAPH
2005
that can be downloaded here:
http://www.cs.harvard.edu/~sjg/papers.html
VTK implementation anyone?
Cheers,
Rasmus
On Tue, 14 Jun 2005, Steve M. Robbins wrote:
> On Mon, Jun 06, 2005 at 11:36:27PM +0200, Rasmus Reinhold Paulsen wrote:
> > You can do a "pseudo-geodesic" distance using the Dijkstra class available
> > here:
> >
> > http://www2.imm.dtu.dk/~rrp/VTK/
>
> An easy improvement on simple Dijkstra is to add extra vertices along
> edges. See
>
> Lanthier et al.
> Approximating Weighted Shortest Paths on Polyhedral Surfaces
> Algorithmica, 2001 30(4):527--562.
>
> -Steve
>
More information about the vtkusers
mailing list