[vtkusers] problem with setusermatrix

fabio depascalis fabio.depascalis at gmail.com
Thu Jul 21 09:34:56 EDT 2005

Hi all,

I have noticed that transforming an actor with SetUserMatrix:

actor->SetUserMatrix(matrix); **

work well, but don't update the orientation and position value of my
actor; infact printing
GetOrientation() and GetPosition() before and after ** give me the
identical value;

How can i resolve this problem?


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