[vtkusers] (no subject) Grind Rendering

vidyadhar vidyadhar at lucidindia.net
Wed Jul 6 05:27:19 EDT 2005


Hi,
Get vtkProperty from the actor and call its SetRepresentationToWireframe
method. Default is Surface and Points is one more possibility.
HTH
Vidyadhar
----- Original Message -----
From: "Sean Farrell" <sean.farrell at baw.de>
To: <vtkusers at vtk.org>
Sent: Wednesday, July 06, 2005 11:52 AM
Subject: Re: [vtkusers] (no subject) Grind Rendering


> You must use a vtk*GridGeometryFilter if it ist a Grid to make a
> PolyData of it. If it is Polydata you must use a vtkExtractEdges to
> crate wour edges.
>
> I am fairly new to vtk too and don't know if it is any valid advice. Use
> the manual with a search engine. 8o)
>
>
> Sean
>
> Am Dienstag, den 05.07.2005, 07:10 -0700 schrieb ALI AWARKI:
> > hi all,
> >
> > i am new to vtk, and i am trying to display the edges of a mesh. i
> > constructed one using 6 cells of type HEXAHEDRON, and i set the
> > property of the the actor as follows (relevant parts shown only):
> >
> > vtkProperty *actprop=vtkProperty::New();
> > actprop->EdgeVisibilityOn();
> > actprop->SetEdgeColor(0,0,0);
> >
> > vtkActor *gridact=vtkActor::New();
> > gridact->SetProperty(actprop);
> >
> > After running I still don't get to see the edges of the created cells.
> >
> > any help??
> >
> > thx in advance.
> >
> >
> >
> >
> >
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>




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