[vtkusers] Re: VTK & Offscreen "MangledMesa" capabilities
Randall Hand
randall.hand at gmail.com
Fri Jan 21 13:07:42 EST 2005
Ahh, just answered my question with "vtkMesaFreetypeTextMapper".
alot of the vtkMesa* objects state (in the documentation) that they
shouldn't be used as their parent objects will automatically determine
whether to use the Mesa or OpenGL version. But it seems that I have
to explicitly specify creation of the Mesa widgets to get this to
work. Am I doing something wrong, or is this by-design?
On Fri, 21 Jan 2005 12:00:10 -0600, Randall Hand <randall.hand at gmail.com> wrote:
> I'm using VTK with Offscreen MangledMesa (vtk4.4, Mesa 6.2.1) to do
> off-screen batch processing of datasets. I have to admit, it works
> pretty well so long as I stick to basic stuff.
>
> Unfortunately, I can't get some of the more advanced features to work.
> For starters, using a "vtkTextActor" to place text on the screen.
> The exact same piece of code works beautifully so long as I'm
> on-screen, but offscreen does nothing. I know that I had to switch
> from vtkActor to vtkMesaActor for my models, but is there an
> equivalent "mesa-ized" class for other actors?
> --
> Randall Hand
> http://www.yeraze.com
>
--
Randall Hand
http://www.yeraze.com
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