[vtkusers] Retrieving vertex/normals from vtkPolyData
Dominik Szczerba
domi at vision.ee.ethz.ch
Sat Dec 24 10:01:17 EST 2005
Which functions described in the docu are giving you problems? Get*()
methods dont work?
Dominik
Bernard wrote:
> Please, I really need help to solve this problem: how could I get vertices and normals contained in a vtkPolyData object ?
>
> Here are the operations:
> // Read my own file format from HDD
> Amp3dFileReader* cowReader=Amp3dFileReader::New();
> cowReader->SetFileName(m_path);
>
> vtkTriangleFilter* triangleFilter=vtkTriangleFilter::New();
> triangleFilter->SetInput( cowReader->GetOutput() );
>
> // Create normals
> vtkPolyDataNormals* cowNormals=vtkPolyDataNormals::New();
> cowNormals->SetInput( triangleFilter->GetOutput() );
>
> // Accumulate clippers
> vtkClipPolyData* clipper0=createClipper(cowNormals->GetOutput(),m_planes[0]);
> vtkClipPolyData* clipper1=createClipper(clipper0->GetOutput(),m_planes[1]);
> vtkClipPolyData* clipper2=createClipper(clipper1->GetOutput(),m_planes[2]);
> vtkClipPolyData* clipper3=createClipper(clipper2->GetOutput(),m_planes[3]);
> vtkClipPolyData* clipper4=createClipper(clipper3->GetOutput(),m_planes[4]);
>
> Now I have to put the result of clipper4 into my own renderer, but how ? Its christmas... please... you'll get free registration for my games... please...
>
> Best regards,
> Bernard.
> http://www.in-poculis.com
>
>
>
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--
Dominik Szczerba, Dr.
Computer Vision Lab CH-8092 Zurich
http://www.vision.ee.ethz.ch/~domi
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