[vtkusers] Transforming an Actor
T.Lim at hw.ac.uk
T.Lim at hw.ac.uk
Wed Apr 27 13:59:10 EDT 2005
Hi vtkusers,
How does one transform an Actor?
What i have is an external device from which i have obtained it's position
(in world coords). I want to set the Actor to this device position. I used
myActor->SetPosition(device_pos) and apply Render() to the Actor. However,
the actor always remains at the same position.
The follwing is how i've coded..
// returns proxy position in world coords
float device_pos[3] = this->get_proxy_pos();
// set proxy position to Actor
Actor->SetPosition(device_pos);
Actor->Modified();
// render it again
Actor->Render(this->renderer, this->mapperActor);
Am i missing something here...??
Also, are there functions to obtain Actor matrix translations:
actor space to world space (a_M_w)
Many thanks,
Theo.
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