[vtkusers] Is there any way to preserve some of the original points thru decimation?
Mathieu Malaterre
mathieu.malaterre at kitware.com
Mon Sep 20 13:17:30 EDT 2004
Chris,
No I don't think there is such options in vtkDecimate* class. What do
you call a subset ? Any kind or a particular one? Such as boundary
vertex ? If so then yes you can 'freeze' the boundary vertex
(BoundaryVertexDeletionOff).
Otherwise you'll have to look at the code to implement such
enhancement. How do you plan to pass such arbitrary points ? User
interaction ?
Thanks
Mathieu
Chris Zakrewsky wrote:
> Hi all,
>
> I send a message a few days ago on this subject but I've got no
> response yet and I am very keen to find out the answer. A simple
> pointer would do.
>
> Is there any way to preserve some arbitrary subset of vertices
> (from a mesh) unchanged thru the decimation process? (i.e. freeze
> some vertices, while the rest can be decimated by vtkDecimate or
> alike)
>
> Is this capability available in VTK at all?
>
>
> Very best regards,
> /Chris Zakrewsky
> http://www.ustation.se
> Sweden
>
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