[vtkusers] Asymmetry in color intentensity plot due to to triangulation
Jan-Jaap van der Heijden
Jan-Jaap.vanderHeijden at phoenixbv.com
Wed May 12 05:33:35 EDT 2004
I am trying to make a 2D color intensity plot from a vtkRectilinearGrid.
My first attempt was to extract polydata with a vtkRectilinearGridGeometryFilter, and then use a vtkPolyDataMapper2D to map this to the screen. This works, but a simple matrix like this:
0 0 0 0
0 1 1 0
0 1 1 0
0 0 0 0
gets distorted because each cell is converted to 2 triangles and the shading of the triangles causes asymmetry in this symmetric structure.
Next, I tried inserting cells of type VTK_QUAD into a vtkPolyData, expecting that these would be mapped to GL_QUADS, but I still see triangulation.
So, what is the recomended way to solve this? textures?
Regards,
Jan-Jaap
--
Jan-Jaap van der Heijden, Software Engineer
PO Box 545, 7500 AM, Enschede, The Netherlands
TEL +31 53 4836460, http://www.phoenixbv.com/
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