[vtkusers] tesselation problems / bug ?
Sébastien MARAUX
maraux at ondim.fr
Fri Mar 12 05:08:01 EST 2004
Hello,
While using vtkTriangleFilter :
vtkTriangleFilter *tesselator =
vtkTriangleFilter::New();
tesselator->SetInput(mp_PolyData);
//tesselator->PassLinesOn();
//tesselator->PassVertsOn();
tesselator->Update();
mp_PolyData->SetPoints(tesselator->GetOutput()->GetPoints());
mp_PolyData->DeepCopy(tesselator->GetOutput());
tesselator->Delete();
With only a VTK_POLYGON Cell and associated points as input, it produces
some triangulated polygons, but with some missing triangle faces
(usually the most wide ones).
Is this a bug or did I do something wrong ?
Is there some workaround, other than using Delaunay triangulation (which
is not perfect either).
Sebastien MARAUX
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