[vtkusers] OpenGL libs on mac OS 10.3.2
Antoine ROSSET
rossetantoine at bluewin.ch
Fri Mar 5 17:18:23 EST 2004
> Yeah, adding AGL.framework worked. However, there are still some undefined
> symbols. I posted another
> question about it to the mailing list. The link error is below, just in case
> you're already familiar with it.
>
> Thanks,
> Dave
>
>
> VTKTest:0: Undefined symbols: .objc_class_name_NSApplication
> .objc_class_name_NSAutoreleasePool .objc_class_name_NSCursor
> .objc_class_name_NSScreen .objc_class_name_NSString _objc_msgSend
> _objc_msgSend_stret .objc_class_name_NSEvent _NSApp
> .objc_class_name_NSConstantString .objc_class_name_NSOpenGLPixelFormat
> .objc_class_name_NSOpenGLView _NSLog __NSConstantStringClassReference
> _objc_msgSendSuper .objc_class_name_NSWindow
These links are related to a Cocoa application.
I would recommend you to create a new project and select 'Cocoa
Application'.
The MacOS X version of VTK needs all these Cocoa classes to work properly.
--
Sincerely,
Antoine
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