[vtkusers] (no subject)
vtk at scil.sinp.msu.ru
vtk at scil.sinp.msu.ru
Tue Jul 27 13:38:41 EDT 2004
> Currently, you will need to use two actors to do what you ask. One actor
> contains your original surface while a second contains the edges (via
> vtkExtractEdges). Use the mapper's SetResolveCoincidentTopology to do
> the
> polygon offsetting
are there safe, comfortable ways to implement control over different
actors (rotation etc) by one action of the picker?
More information about the vtkusers
mailing list