[vtkusers] Texturing
Toon Huysmans
denhuys at hotmail.com
Wed Jul 14 07:50:28 EDT 2004
Hello dear VTK-ers
sorry for the repost, but I guess someone has the answer:
Is it possible to do texture wrapping in vtk, where the shortest path in texture space is traversed. This in order to avoid seams on a cylindric surface where the texture parameter jumps from 0.99... to 0.0.
And an other related question:
If I load an image and use it as a texture map, wich texture coordinates correspond to the corners?
is it:
0,1-----1,1
| |
| |
0,0-----1,0
or is it like:
0,0-----1,0
| |
| |
0,1----1,1
So I hope someone responds this time, thanks in advance,
Toon Huysmans.
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