[vtkusers] Texturing

Toon Huysmans denhuys at hotmail.com
Wed Jul 14 07:50:28 EDT 2004


Hello dear VTK-ers

sorry for the repost, but I guess someone has the answer:

Is it possible to do texture wrapping in vtk, where the shortest path in texture space is traversed.  This in order to avoid seams on a cylindric surface where the texture parameter jumps from 0.99... to 0.0. 

And an other related question:

If I load an image and use it as a texture map, wich texture coordinates correspond to the corners?

is it:

0,1-----1,1
 |         |
 |         |
0,0-----1,0

or is it like:

0,0-----1,0
 |         |
 |         |
0,1----1,1

So I hope someone responds this time, thanks in advance,

Toon Huysmans.
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