[vtkusers] vtkFollower/vtkVectorText and SetScale Problem...
Jeff Lee
jeff at cdnorthamerica.com
Tue Jul 13 16:34:14 EDT 2004
Andrea Gavana wrote:
>Selon Jeff Lee <jeff at cdnorthamerica.com>:
>
>
>
>>Hi Andrea,
>>Try vtkTextActor. You can make it use scaled text (as a fraction of
>>viewport height) and position it in world coordinates(it will follow
>>that world coordinate, and always face the camera). Have a look at the
>>vtk examples for vtkTextActor linked from the man pages.
>>-Jeff
>>
>>
>
>Hello Jeff,
>
> Thanks for your interest on my question. I've taken a look to the
>examples provided for vtkTextActor (for Python, I only have TestText.py), but
>it seems to me that it can be used only to place text in a 2D world... and I
>have a 3D structured grid filled with scalars and many other Actors in my VTK
>window. Am I wrong? Can I use it also in a 3D world with 3D coordinates to
>positioning it?
>
>
yep, xactor.GetPositionCoordinate().SetCoordinateSystemToWorld() will do
the trick. Then xactor.GetPositionCoordinate().SetValue(0.0, 0.0, 0.0)
will set the text position at 0,0,0.
-J
>Sorry for the probably silly question...
>
>Andrea.
>
>
>
>
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