[vtkusers] outline of a mesh
Terry Hastings
lost_bits1110 at hotmail.com
Tue Feb 24 17:02:51 EST 2004
Hello
originally I was using a vtkUnstructuredGrid to represent my mesh which
worked fine, but it was rendering too slow for my purpose
So now i've decided to use the wall node and wall element information to get
an outline of the mesh
Originally the unstructured grid consisted of a bunch of vtkTetra cells
(each with 4 nodes), but now since i'm just outlining the wall, i have a
bunch of triangular 'faces'
I tried using vtkUnstructuredGrid consisting of vtkTriangle cells but it
crashes when I render - I reviewed my code and cant find what could be teh
problem, so this leads me to ask if vtkUnstructuredGrid is a suitable class
to represent this 'outline' of a mesh?
thanks
terry
_________________________________________________________________
Stay informed on Election 2004 and the race to Super Tuesday.
http://special.msn.com/msn/election2004.armx
More information about the vtkusers
mailing list