[vtkusers] Importing VRML into a vtkAssembly
david ignacio
deignacio at gmail.com
Mon Aug 23 16:14:02 EDT 2004
Is it possible, or is there any clean way of importing a VRML file
into a vtkAssembly? The current vtkVRMLImporter just dumps everything
into the current vtkRenderer without allowing you to have any real
control over it.
The motivation behind this is that I have pretty large VRML files that
I want to load into multiple vtkRenderers without having to have more
than one copy in memory. I also want to be able to add and remove the
vrml files from the Renderers dynamically.
Does anyone have any ideas of how to solve this? Or is a re-write of
the vtkImporter Classes required?
Thanks
Dave
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