[vtkusers] Constrained Delaunay Problem
Paul Tait
paul at opes.com.au
Fri Apr 23 00:13:33 EDT 2004
this is my stack after I get a C0000005 access violations
the line marked ** causes the problem -842150451 in hex is 0xCDCDCDCD which is microsofts way of telling you that the variable is un-initialised
so the second time FindTriangle is called newNei has not been set
I have recently increased the numbers of points defining my constrained poly. If this has something to do with it, what is the solution. Perhaps something to do with SetTolerance() ?
Thanks Paul Tait
return this->FindTriangle(x,ptIds,newNei,tol,nei,neighbors);
vtkUnsignedCharArray::GetValue(const int -842150451) line 112 + 23 bytes
vtkCellTypes::GetCellType(int -842150451) line 89 + 29 bytes
vtkPolyData::GetCellPoints(int -842150451, int & -858993460, int * & 0xcccccccc) line 1041 + 18 bytes
** vtkDelaunay2D::FindTriangle(double * 0x0012f4e4, int * 0x0012f518, int -842150451, double 10.376174632301, int * 0x0012f4fc, vtkIdList * 0x12bc2ef8) line 135
vtkDelaunay2D::FindTriangle(double * 0x0012f4e4, int * 0x0012f518, int 0, double 10.376174632301, int * 0x0012f4fc, vtkIdList * 0x12bc2ef8) line 214
vtkDelaunay2D::Execute() line 428 + 48 bytes
vtkSource::ExecuteData(vtkDataObject * 0x12b95168) line 136 + 16 bytes
vtkSource::UpdateData(vtkDataObject * 0x12b95168) line 395 + 20 bytes
vtkDataObject::UpdateData() line 373 + 26 bytes
vtkSource::UpdateData(vtkDataObject * 0x12b95680) line 339 + 23 bytes
vtkDataObject::UpdateData() line 373 + 26 bytes
vtkDataObject::Update() line 254 + 13 bytes
vtkMapper::Update() line 347 + 24 bytes
vtkPolyDataMapper::Update() line 105
vtkPolyDataMapper::GetBounds() line 119 + 16 bytes
vtkActor::GetBounds() line 322 + 34 bytes
vtkFrustumCoverageCuller::Cull(vtkRenderer * 0x12b5a590, vtkProp * * 0x12d7de68, int & 3, int & 0) line 98 + 22 bytes
vtkRenderer::AllocateTime() line 402 + 41 bytes
vtkRenderer::Render() line 229
vtkRendererCollection::Render() line 54 + 16 bytes
vtkRenderWindow::DoStereoRender() line 621
vtkRenderWindow::DoFDRender() line 606 + 16 bytes
vtkRenderWindow::DoAARender() line 500 + 16 bytes
vtkRenderWindow::Render() line 327 + 16 bytes
Fpm3D::WindowProc(unsigned int 256, unsigned int 33, long 21561345) line 1303 + 28 bytes
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