[vtkusers] To synchronize two camera
Mathieu Malaterre
Mathieu.Malaterre at creatis.insa-lyon.fr
Fri Jun 13 08:55:43 EDT 2003
Amit,
Try:
ren2->SetActiveCamera (ren1->GetActiveCamera());
with ren1 and ren2 your two renderers ...
HTH
mathieu
amit shrivastava wrote:
> Hi All,
>
> To synchronize (should have the same DOP, same View up Vector or should the have same elevation, azimuth & roll ) two camera i am using following code.
> float *orientation1 = pCamera1->GetOrientation();
> float *orientation2 = pCamera2>GetOrientation();
>
> pCamera2->Elevation(-(orientation2[0] - orientation1[0]));
>
> pCamera2->Azimuth(orientation2[1] - orientation1[1]);
>
> pCamera2->Roll(-(orientation2[2] - orientation1[2]));
>
> but it is not working ...
> has any body encountered the same problem before?
>
> any help?
>
> thanks
>
> amit
>
>
>
>
>
> ------------------------------------------------------------------------
>
> <http://www.herohonda.com/karizma>
--
Mathieu Malaterre
CREATIS
28 Avenue du Doyen LEPINE
B.P. Lyon-Montchat
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http://www.creatis.insa-lyon.fr/~malaterre/
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