[vtkusers] OpenGL question
Jianlong Zhou
zhou at isg.cs.uni-magdeburg.de
Wed Jun 4 10:20:18 EDT 2003
Hi, all,
I want to know whether it is possible in OpenGL to disable rendering when reading and
writing something in the framebuffer?
I want to write and read(!) something in the framebuffer but meanwhile the
framebuffer shouldn't be drawn.
There are two functions related to this:
glDrawBuffer - specifies a buffer to render to
glReadBuffer - specifies the buffer where pixels are read from
But I couldn't find the function for disabling rendering the framebuffer to the
monitor! Or isn't it possible to disable it and the current read buffer is
displayed?
Best regards,
Jianlong
More information about the vtkusers
mailing list