[vtkusers] Removing cells inside solids !

Malcolm Drummond malcolm at geovision.co.za
Tue Jun 3 04:50:40 EDT 2003


Hi Sebastien

How about creating your own extrusion before tesselation. It would only
involve the creation of quads (one per line segment) describing the 'wall'
around your polygons. You could then cap the top and bottom with tesselated
polygons

HTH
Malcolm

----- Original Message -----
From: "Sebastien Auclair" <sxa at fluent.com>
To: <vtkusers at public.kitware.com>
Sent: Monday, June 02, 2003 10:26 PM
Subject: [vtkusers] Removing cells inside solids !


> Sorry for this repost but we never had any answers and it is now becoming
a
> critical issue for us.
>
> Is there a filter that would remove the facets inside a solid ?
>
> Let say i have a square formed with two triangles. (See attached image )
> I extrude this square to get a cube.
> Because ALL edges are extruded to produce facets, the resulting cube will
> have an unacessary internal diagonal facet.
>
> Is there a vtkFilter that could remove those internal topologies ?
>
> Thanks !
> _____________________________________
> Seb
>
>




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