[vtkusers] Accessing C++ representation from scripting language
Kevin Wright
krw at viz-solutions.com
Mon Feb 10 13:07:34 EST 2003
At 04:31 PM 2/10/2003 +0100, you wrote:
>Hi All,
>
>I have the following question:
>If I create a VTK object in scripting language (e.g. Tcl)
>
>vtkUnstructuredGrid ugrid
>
>can I somehow get the the pointer to its underlying C++ representation?
If you create a new Tcl command (I assume, given your question that you
know how to do this, if not, you can find out from any Tcl/Tk book) which
accepts the name of the object (and the class of the object if that's not
always the same), and call vtkTclGetPointerFromObject (from
vtkTclUtils.cxx, I believe) with the name to get the pointer. It will be a
void pointer, which you can cast to the proper class.
e.g.
int DoSomethingCmd(ClientData clientData, Tcl_Interp *interp,
int objc, Tcl_Obj *CONST objv[]) {
char *objectName = "ugrid";
char *className = "vtkUnstructuredGrid";
int error = 0;
void *ptr = vtkTclGetPointerFromObject(objectName,className,interp,error);
vtkUnstructuredGrid *ug = (vtkUnstructuredGrid *) ptr;
}
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