[vtkusers] optimized thin-plate-spline in VTK ?
Khaldoun Zine El Abidine
khaldoun at dynapix-intelligence.com
Thu Dec 18 09:22:44 EST 2003
Hello everybody,
I am interested in an "optimized" Thin Plate Spline (TPS)
interpolation/smoothing algorithm (in 2D). It seems to me that VTK's
implementation uses the direct method (i.e. one that inverts a N*N
matrix). If that is the case, VTK's implementation has a O (N^2) memory
usage and a O (N^3) computational complexity, which is impractical for N
> 5000 when execution time requirements are strict (no more than a few
seconds on a regular PC). Algorithms in O (N log N) complexity exist in
the literature (see for example "Fast Solution Of The Radial Basis
Function Interpolation Equations: Domain Decomposition Methods, R. K.
BEATSON, W. A. LIGHT, AND S. BILLINGS, in Society for Industrial and
Applied Mathematics, Vol. 22, No. 5, pp. 1717-1740, 2000", among
others). Is anyone aware of a working implementation of this algorithm?
Is it, or will it be, available in present/future versions of VTK ?
Thank you in advance for you help.
Khaldoun.
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