[vtkusers] Blinking actors during picking
Sebastien BARRE
sebastien.barre at kitware.com
Tue Dec 16 10:00:11 EST 2003
At 12/16/2003 08:33 AM, Patric Weis wrote:
>Have look to
>
>http://public.kitware.com/pipermail/vtkusers/2003-November/020931.html
>
>where I proposed a fix for this bug. I also put it into the Bug Tracker
>list. Hope they get the time to fix it soon. ;)
>
>Patric Weis
>MYCRONA
>
>
>Jeff Lee schrieb am 15.12.2003 20:40:
>>The problem is in vtkOpenGLFreeTypeTextMapper.cxx. somebody put in some
>>code to change the depthFunc and it doesn't behave properly when
>>picking. Hopefully we'll find out why it's being mucked with in
>>RenderOvelay, but in the mean time I think you can get away with
>>commenting out the glDepthFunc lines.
The text rendering pipeline is being reworked (again), hence this class
will disappear soon (I'd say around February/March), and so will your
problem... I hope :)
--
Sebastien Barre
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