[vtkusers] Light bug ... (Better explained)
Sebastien Auclair
sxa at fluent.com
Wed Apr 23 15:50:28 EDT 2003
Humm !
So is this a bug with VTK ?
No way to go around this ?
We are currently using VTK 4.0.
----- Original Message -----
From: "Nigel Nunn" <nNunn at ausport.gov.au>
To: <vtkusers at public.kitware.com>
Cc: <sxa at fluent.com>
Sent: Wednesday, April 23, 2003 11:51 AM
Subject: RE: [vtkusers] Light bug ... (Better explained)
>
> Hi Sebastien,
>
> > As you can see in the "after.jpg" image, the red sphere
> > doesn't seem to update the way its receiving light !
>
> Thanks for so neatly illustrating the problem. I feel this may
> be related to a lighting problem I wrote about earlier: images
> rendered off-screen are not getting the same user-defined lights
> currently applied to images rendered on-screen.
>
> One of the following may need adjustment:
>
> 1. our updating of time-stamps, or
> 2. the logic used for updating the lights
> in the low-level Render operations
>
> vtkRenderer::Render() makes a fairly complicated test of
> when and what to "update". If a call to Render() does in
> fact trigger a call to DeviceRender(), then DeviceRender()
> tries to get the lighting right. I have not yet stepped
> through a debug version to work out what needs to happen.
>
> Nigel
>
>
>
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