[vtkusers] Strange thing when using vtkStreamLine!!!
Song Li
lisong at vrac.iastate.edu
Mon Sep 2 01:00:37 EDT 2002
Hi, there,
I got a very strange result when using vtkStreamLine. Suppose I have a
class "mystream" which inherient "vtkStreamLine", and I have set all the
routines about generate a streamline, the following function get a
position as input and update the streamline:
mystream::Update(float x[3])
{
this->SetStartPosition( x );
this->Update( );
cout<<"NPts:"<<this->GetStreamers( )->GetNumberOfPoints( )<<endl;
......
I can see a streamline, but the screen output is 1 !!!
And if I use an object of class "mystream" as input of other function,
whenever I use GetStreamers( )->GetStreamPoint(a_number), it will crash.
My codes run well when using VTK3.2, now I am using VTK4.0. Does anybody
know why I can not get the right number of points on the streamline, and
why what I get from the method "GetStreamers( )" is so unstable ?
Thanks a lot!!!!!
--
Song Li
VRAC(Virtual Reality Application Center),Iowa State University
Email: lisong at vrac.iastate.edu
Homepage: http://www.vrac.iastate.edu/~lisong
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.vtk.org/pipermail/vtkusers/attachments/20020902/d07beac9/attachment.htm>
More information about the vtkusers
mailing list