[vtkusers] volume texture mapping based on GeForce3 graphics card
zhou at isg.cs.uni-magdeburg.de
Fri Oct 25 04:16:37 EDT 2002
Hi, vtk users,
I want to render volume with texture mapping based on GeForce3 Graphics card in VTK.
To realize this function, I think I should derive some vtk classes (e.g.
vtkVolumeTextureMapper2D, etc.) and add GeForce3 functions (e.g. register combiners,
etc.) into the derived classes. Does anyone have the experience to program combining
VTK and GeForce3 graphics card to do volume rendering? Would anyone give me any
ideas about combining VTK and GeForce card to do volume rendering?
Thank you in advance.
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