[vtkusers] Position/Center/Origin

bthomas bthomas at engineering.uiowa.edu
Thu Jun 13 10:27:36 EDT 2002


I was just wondering how a prop3D's postion and origin are defined.  When I 
call actor.GetPosition() it always returns (0, 0, 0) even thought GetCenter() 
returns some non-zero coordinates.   What is the difference between 
GetCenter() and GetPosition(). Are position and origin somehow related?  I am 
confused.  Thanks for the help.

Benjamin Thomas




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