[vtkusers] how to reduce # of points in a polyline ?
maraux at ondim.fr
Mon Jun 3 11:12:29 EDT 2002
I tried vtkQuantizePolyDataPoints, but it ends with bad
looking (kind of pixelated) lines with square effect.
I would prefer a "lesser square" method or something like
that, applied between the 2 extreme points, avoiding vertical
and horizontal lines.
for example, an ideal function could remove existing points
one by one till a certain amount of error.
is there a function able to simplify a line this way ?
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