[vtkusers] Rendering performance in stereo-capable windows

Patrick Neumann neumann at medizin.fu-berlin.de
Fri Oct 19 05:19:41 EDT 2001


Hi David,

Thanks for your suggestion but I think this is not a solution because I can create a
vtkRenderWindow without stereo capabilaty and then rendering is really fast, but zwitching to
crystal-eyes-stereo is not possible.

On the other hand I can create the window with stereo capability and do stereo rendering with ok
speed (half as fast as monoscopic in mono window).
Doing monoscopic rendering in a stereo window works but is only 5% as fast as stereo rendering.

My system is Win2K with a G-Force card.


David Gobbi schrieb:

> Hi Patrick,
>
> This depends on your OpenGL drivers.  There are some platforms (such as
> the SGI 320 and 540) that can't even do monoscopic rendering if their
> video drivers are set up to support stereo.
>
> The fix is easy.  Instead of doing monoscopic rendering, do stereo
> rendering with an EyeAngle of zero.  The result is identical.
>
>  - David
>
> --
>   David Gobbi, MSc                       dgobbi at irus.rri.ca
>   Advanced Imaging Research Group
>   Robarts Research Institute, University of Western Ontario
>
> On Thu, 18 Oct 2001, Patrick Neumann wrote:
>
> > Hi,
> >
> > for my stereo-capable window the stereoscopic (crystal-eyes-mode)
> > rendering performance is ok. If I then switch to monoscopic rendering in
> > this stereo-capable window the performance slows dramaticly down.
> > What is wrong?
> >
>

Patrick Neumann







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