[vtkusers] Uniform sampling

Jingyi Jin jinjingyi at yahoo.com
Sun Nov 4 12:29:41 EST 2001


Hi all,

I have several nun-uniform triangular meshes, I
wondered whether there is any filter in VTK that can
take these meshes and make their vertices be uniformly
distributed over the mesh. I know there is a mesh
re-tiling algorithm proposed by Greg Turk that does
such a thing, has this algorithm been implemented in
VTK? Or is there any similar algorithm in the VTK
pachage?

Any hint would be greatly appretiated. Have a good day
you all.

Jingyi

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