[vtkusers] Uniform sampling
Jingyi Jin
jinjingyi at yahoo.com
Sun Nov 4 12:29:41 EST 2001
Hi all,
I have several nun-uniform triangular meshes, I
wondered whether there is any filter in VTK that can
take these meshes and make their vertices be uniformly
distributed over the mesh. I know there is a mesh
re-tiling algorithm proposed by Greg Turk that does
such a thing, has this algorithm been implemented in
VTK? Or is there any similar algorithm in the VTK
pachage?
Any hint would be greatly appretiated. Have a good day
you all.
Jingyi
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