[vtkusers] Some question of the using of vtkWin32VideoSource
zhangzhijun
zjzhang at ee.cuhk.edu.hk
Mon May 21 11:37:34 EDT 2001
Dear all:
When using the vtkWin32VideoSource, I find some question, I want to
know
whether you can help me to overcome them:
I use this code to display a video from the camera, this is the
code:
I think every time when a vtkWin32VideoSource object is created , it must be
deleted
in the program otherwise the hardware will not be accessed next time when
the application
is executed. I encounter this kind of question, in which every time there
will be a
message box saying"can't find video hardware". because I use a for loop in
the
program and it seems it's a infinite loop because when I close the window,
and I open
the window again, I will be give this "can't find video hardware"
information . but How
to solve it?
void main( int argc, char *argv[] )
{
vtkRenderer *ren = vtkRenderer::New();
vtkRenderWindow *renWindow = vtkRenderWindow::New();
renWindow->AddRenderer(ren);
renWindow->SetSize( 320, 240 );
vtkRenderWindowInteractor *Interactor=vtkRenderWindowInteractor::New();
Interactor->SetRenderWindow(renWindow);
vtkWin32VideoSource *videoSource=vtkWin32VideoSource::New();
videoSource->SetFrameBufferSize(50);
videoSource->SetNumberOfOutputFrames(50);
videoSource->Grab();
vtkImageViewer *imageViewer=vtkImageViewer::New();
imageViewer->SetInput(videoSource->GetOutput());
imageViewer->GetImageWindow()->DoubleBufferOn();
imageViewer->SetColorWindow(255);
imageViewer->SetColorLevel(127.5);
imageViewer->SetZSlice(0);
vtkImageData* imageData=vtkImageData::New();
imageData=imageViewer->GetInput();
vtkImageMapper* imageMapper=vtkImageMapper::New();
imageMapper->SetInput(imageData);
imageMapper->SetColorWindow(100);
imageMapper->SetColorLevel(100);
vtkActor2D *actor=vtkActor2D::New();
actor->SetMapper(imageMapper);
ren->AddActor(actor);
for (int i=0;i=1;i++)
{
videoSource->Grab();
renWindow->Render();
}
videoSource->Stop();
if (videoSource)
videoSource->Delete();
if (imageViewer)
imageViewer->Delete();
}
regards,
zj zhang
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