[vtkusers] interactor ->good render, non-interactive render->poor quality
Jiro Inoue
inoue at cs.queensu.ca
Wed Aug 22 10:21:33 EDT 2001
For the faces disappearing problem, try resetting the clipping range (call
Renderer->ResetCameraClippingRange()) after moving the camera.
On Tue, 21 Aug 2001, James C. Moore wrote:
> Date: Tue, 21 Aug 2001 18:31:26 -0400
> From: "James C. Moore" <jmoore at qn.net>
> To: vtkusers at public.kitware.com
> Subject: [vtkusers] interactor ->good render, non-interactive render->poor quality
>
> I've scoured the documentation (except the source) and have yet to resolve
> this problem which has puzzled and now plagues me. If there is a simple
> answer, I would love to know it:
>
> When rendering a 3-d polydata scene, if the camera is controlled with the
> interactor, the renders all look proper. If I write a script to move the
> camera through the exact same path, the faces are not rendered properly.
> They appear to flicker as if the lighting is not being calculated properly
> and sometimes the faces appear to disappear. One touch from the interactor
> and they re-appear, properly rendered as before. I'm using the default
> light,camera, interactor, and only setting the opacity of the objects (set
> to 1.0 for the test).
>
> I am using on vtk3.2 on Windoze and Linux. I'm not sure if it does this
> on LInux, but it is PRONOUNCED in windows.
>
> Any advice would appreciated. Send address for cash reward... (except for
> Will, because this is probably his fault :))
>
> Jim
> --
> James C. Moore, Ph.D.
>
>
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