[vtkusers] interactor ->good render, non-interactive render->poor quality

Jiro Inoue inoue at cs.queensu.ca
Wed Aug 22 10:21:33 EDT 2001


For the faces disappearing problem, try resetting the clipping range (call
Renderer->ResetCameraClippingRange()) after moving the camera.



On Tue, 21 Aug 2001, James C. Moore wrote:

> Date: Tue, 21 Aug 2001 18:31:26 -0400
> From: "James C. Moore" <jmoore at qn.net>
> To: vtkusers at public.kitware.com
> Subject: [vtkusers] interactor ->good render,  non-interactive render->poor quality
> 
> I've scoured the documentation (except the source) and have yet to resolve 
> this problem which has puzzled and now plagues me.  If there is a simple 
> answer, I would love to know it:
> 
> When rendering a 3-d polydata scene, if the camera is controlled with the 
> interactor, the renders all look proper.  If I write a script to move the 
> camera through the exact same path, the faces are not rendered properly.
> They appear to flicker as if the lighting is not being calculated properly 
> and sometimes the faces appear to disappear.  One touch from the interactor 
> and they re-appear, properly rendered as before.   I'm using the default 
> light,camera, interactor, and only setting the opacity of the objects (set 
> to 1.0 for the test).
> 
> I am using on vtk3.2 on Windoze and Linux.   I'm not sure if it does this 
> on LInux, but it is PRONOUNCED in windows.  
> 
> Any advice would appreciated.  Send address for cash reward...  (except for 
> Will, because this is probably his fault  :))
> 
> Jim 
> --
> James C. Moore, Ph.D.
> 
> 
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