[vtkusers] Voronoi diagram ?

Tim Hutton T.Hutton at eastman.ucl.ac.uk
Wed Sep 13 12:02:52 EDT 2000

At 16:47 13/09/00 +0100, you wrote:
>>I'm curious why a Voronoi diagram (polygons) would be any more useful than a
>>triangulation - esp. since graphics cards like triangles (strips).
>Because the (regions within) voronoi cells are closest to any given point
>than other cells. I suspect that Tim is looking at crust algorithms for
>surface reconstruction....(these use voronoi cells - very nice too).

:P You're not wrong:


WOuld love to see this in VTK...


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