[vtkusers] Mapping the Output of vtkImageImport onto a Geometry, RGB Files
Kuno Meyer
meyerk at student.ethz.ch
Wed Sep 13 10:45:19 EDT 2000
hello everybody
actually I've found the solution by myself:
- first, set the data type of the vtkImageImport class:
ii->SetDataScalarType(VTK_UNSIGNED_CHAR);
- second, after assigning the ImageImport object to a Texture object, call
texture->MapColorScalarsThroughLookupTableOff();
The point is, that this texture mode works only in combination with
VTK_UNSIGNED_CHAR;
Greetings
Kuno
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