tiling a mesh with a large texture

Maurizio Turatti mturatti at ais.it
Wed May 31 09:03:18 EDT 2000



Hi,
I want to texture map a mesh with a 5000x5000 texture. As this texture is too
big, is there a way in VTK to tile the mesh with texture blocks? I've previously
divided the big one in 1000x1000 tiles. What I'm doing now is simply to resize,
with psp, the original texture to a 1024x1024 one, but when I fly next to the
mesh the quality is poor.
My current pipeline is something like:

vtkPolyDataReader --> vtkTextureMapToPlane --> vtkDataSetMapper

I wonder if I can use vtk to map the plane with texture tiles, instead of the
big one.

Thanks,
M.T.


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