axes
Bernhard Hombitzer
Bernhard at Hombitzer.com
Mon May 15 03:14:37 EDT 2000
I have found my problem in the mailing list archive, but there isn't any easy
solution given.
Does anyone have an idea how to implement the axes.
thanks
Bernhard
At 01:01 AM 10/1/99 -0400, K.R.Subramanian wrote:
>
>I would like to display the axes of the 3d coordinate system in the lower left of
render window
>(using vtkAxes). However, when interacting with the objects, the axes should only
rotate and not
>translate with the objects (the Inventor viewer had this option and I am trying to
recreate it in
>VTK).
>
>Has someone done this? If not, what would be the easiest way to accomplish this?
>I looked at the finance example, but this fixes the axes close to the object and
in any case,
>moves with the object. How about applying the inverse of the camera transform to
the axes
>actor and then composing that with just the rotation?
>
>Thanks.
>
> -- krs
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