axes

Bernhard Hombitzer Bernhard at Hombitzer.com
Mon May 15 03:14:37 EDT 2000


I have found my problem in the mailing list archive, but there isn't any easy
solution given. 
Does anyone have an idea how to implement the axes.

thanks
 Bernhard


At 01:01 AM 10/1/99 -0400, K.R.Subramanian wrote:
 >   
 >I would like to display the axes of the 3d coordinate system in the lower left of
render window 
 >(using vtkAxes).  However, when interacting with the objects, the axes should only
rotate and not 
 >translate with the objects (the Inventor viewer had this option and I am trying to
recreate it in 
 >VTK). 
 >
 >Has someone done this? If not, what would be the easiest way to accomplish this? 
 >I looked at the finance example, but this fixes the axes  close to the object and
in any case, 
 >moves with the object.  How about applying the inverse of the camera transform to
the axes 
 >actor and then composing that with just the rotation? 
 >
 >Thanks. 
 >
 >     -- krs
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