[vtkusers] Per-face texture mapping

Tim Hutton T.Hutton at eastman.ucl.ac.uk
Mon Aug 21 09:19:52 EDT 2000


Wondering if VTK supports a VRML feature I've run into. In a similar idea
to edge-splitting (giving some vertices more than one normal), VRML seems
to allow texture-splitting where each vertex has two (or more) texture
coordinates, potentially one for each triangle it is a part of. Does anyone
have any working experience with such a thing? How can I do this in VTK?

(I'm using my own VRML reader, apologies if vtkVRMLImporter has this
feature and I've missed it)

Cheers,

Tim.
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Tim Hutton, Research Assistant,    http://www.eastman.ucl.ac.uk/~dmi/MINORI
MINORI Project,                           Email: T.Hutton at eastman.ucl.ac.uk
Informatics Unit (Media Centre),      Permanent: T.Hutton at mail.com
Eastman Dental Institute, UCL,                        Tel: +44 20 7915 2344
256 Gray's Inn Road, London WC1X 8LD, UK              Fax: +44 20 7915 2303
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