[vtkusers] vtkPropPicker not picking
Will Schroeder
will.schroeder at kitware.com
Mon Aug 7 13:05:50 EDT 2000
Hi Edi-
There is a potential problem to be aware of. That is, some PC boards
do not support hardware OpenGL picking. (This is true of my Erasor X
board, for example.) It seems that many of these commodity boards
test by running Quake or Doom, and if they work the board is shipped.
Anyway, what kind of board do you have, what system, etc?
Will
At 07:11 PM 8/6/00 +0300, Edi wrote:
>
>
> I'm trying to pick a 2D actor using a vtkPropPicker, using the "standard" code . Aldo the rendere used for picking has a BIG scalar bar and a sphere, the picker returns always nothing.
> I tried also the tcl examples containing vtkPropPicker , and also there, it seems like the picker doesn't work.
>
> Is there anything left or something that must be initialised ? Is there any other solution ?
>
>Thank you in advance
>
>Edi
>
>
>
>
>
>vtkPropPicker *picker = vtkPropPicker::New();
>
>
>for ( int i = 0 ; i < 300 ; i++ ) // trying everywhere in the window
> for ( int j = 0 ; j < 300 ; j++ ) {
>
> picker->PickProp( i, j, map->GetRenderer() );
>
> if ( picker->GetPath() != NULL )
> Caption = "Path" ;
>
> if ( picker->GetProp3D() != NULL )
> Caption = "Prop" ;
>
> if ( picker->GetActor() != NULL )
> Caption = "Actor" ;
>
> if ( picker->GetActor2D() != NULL )
> Caption = "Actor2D" ;
>
> if ( picker->GetPropAssembly() != NULL )
> Caption = "Assembly" ;
>
>
>
> }
>
>
>
>
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