Picky mathematical points with vtkCamera
David Gobbi
dgobbi at irus.rri.on.ca
Mon Apr 17 19:25:51 EDT 2000
Hi All,
Yesterday I rewrote much of the geometrical transformation
code in VTK camera, in order to move the mathematics into
vtkProjectionTransform. I also changed the behaviour a little,
and would like to gather peoples opinion.
Using vtkCamera::SetWindowCenter() in conjunction with
ParallelProjection. The code used to shear the view volume,
I changed it so that it translates the view volume instead.
This seemed much more in line with what happens when
SetWindowCenter is used with with perspective views.
However, I think that SetWindowCenter was originally meant
as a counter-intuitive (IMHO) method for creating oblique
projections. So what I thought was an error in the VTK code
probably wasn't.
So, any opinions? Should the result of using
vtkCamera::SetWindowCenter() with a parallel projection
be to shift the view volume, or to shear it?
It also looks like I've broken the stereo-3D viewing code, that
will be fixed shortly.
- David
--
David Gobbi, MSc dgobbi at irus.rri.on.ca
Advanced Imaging Research Group
Robarts Research Institute, University of Western Ontario
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