Interpolation of Textures
Will Schroeder
will.schroeder at kitware.com
Mon Sep 13 16:52:48 EDT 1999
Hi Sathya / Ron-
The input to vtkTexture is image data - so you can always use vtk image processing filters (such as bilinear interpolation, etc.) to process the texture map.
Will
At 10:22 PM 9/13/99 +0200, Ron Inbar wrote:
>OpenGL only supports linear interpolation, and this feature is implemented
>in almost every 3D graphics card, so I guess we're not likely to see other
>kinds of interpolation in VTK. Anyway, I don't see how other kinds of
>texture interpolation may improve the image quality.
>
>Ron
>
>----- Original Message -----
>From: Sathya <ksathya at omirf.iusd.iupui.edu>
>To: Vtkusers <vtkusers at gsao.med.ge.com>
>Cc: <manaloui at iupui.edu>
>Sent: Monday, September 13, 1999 16:05
>Subject: Interpolation of Textures
>
>
> > Hello All
> >
> > Is there anyway to have other kinds of Interpolation in vtkTexture ?
> > vtkTexture currently has linear interpolation.
> >
> > Thanks.
> > cheers
> > ~Sathya
> >
> > Sathya Krishnamurthy
> > Res: 317-630-5412
> > Off: 317-278-1357
> > http://omirf.iusd.iupui.edu/~ksathya
> >
> >
> >
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